Elastic Collision Formula:
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The Elastic Collision Speed Formula calculates the final velocity of an object after a perfectly elastic collision in one dimension. This formula conserves both momentum and kinetic energy during the collision process.
The calculator uses the elastic collision formula:
Where:
Explanation: This formula derives from the conservation of momentum and conservation of kinetic energy principles in perfectly elastic collisions.
Details: Understanding elastic collisions is crucial in physics, engineering, and various applications including particle physics, mechanical systems, and sports dynamics. It helps predict object behavior after impact while conserving energy.
Tips: Enter all masses in kilograms and velocities in meters per second. Mass values must be positive numbers greater than zero. Velocities can be positive or negative depending on direction.
Q1: What defines an elastic collision?
A: An elastic collision is one where both momentum and kinetic energy are conserved. No energy is lost to heat, sound, or deformation.
Q2: How is this different from inelastic collisions?
A: In inelastic collisions, kinetic energy is not conserved - some energy is transformed into other forms. In perfectly inelastic collisions, objects stick together after collision.
Q3: What are real-world examples of elastic collisions?
A: Billiard ball collisions, atomic and subatomic particle collisions, and certain types of sports ball impacts approximate elastic collisions.
Q4: Can this formula be used for 2D or 3D collisions?
A: No, this formula is specifically for one-dimensional collisions. Multi-dimensional collisions require vector analysis and conservation laws in multiple directions.
Q5: What if I need the final velocity of the second object?
A: The formula for the second object's final velocity is: \( v_{2f} = \frac{2m_1}{m_1 + m_2} v_1 + \frac{m_2 - m_1}{m_1 + m_2} v_2 \)