Attack Bonus Formula:
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Attack Bonus is a key mechanic in Dungeons & Dragons 5th edition that determines your character's chance to hit targets with weapon attacks and certain spells. It represents your character's combat training, physical prowess, and any magical enhancements.
The calculator uses the standard D&D 5e attack bonus formula:
Where:
Explanation: The formula combines your character's training (proficiency), physical ability (STR/DEX), and any magical or special enhancements to determine how accurately you can strike opponents.
Details: Accurate attack bonus calculation is crucial for determining hit probability in combat. A higher attack bonus increases your chance to overcome enemy armor class (AC) and deal damage. It affects gameplay balance and character effectiveness in combat encounters.
Tips: Enter your character's proficiency bonus (based on level), the relevant ability modifier (STR for melee, DEX for ranged), and any additional bonuses from magic items or class features. All values should be integers.
Q1: How do I determine my proficiency bonus?
A: Proficiency bonus is based on character level: +2 (levels 1-4), +3 (levels 5-8), +4 (levels 9-12), +5 (levels 13-16), +6 (levels 17-20).
Q2: When do I use STR vs DEX modifier?
A: Use Strength modifier for melee weapons (swords, axes, clubs) and Dexterity modifier for ranged weapons (bows, crossbows) and finesse weapons when using DEX.
Q3: What are common "Other Bonuses"?
A: Magic weapon bonuses (+1, +2, +3), class features like Fighter's Archery Fighting Style (+2), or spell effects like Bless.
Q4: Can attack bonus be negative?
A: Yes, if your ability modifier is negative and you're not proficient with the weapon, though this is rare in practice.
Q5: Does this apply to spell attacks?
A: Spell attacks use proficiency bonus + spellcasting ability modifier, following a similar calculation but with different ability scores.