Attack Bonus Formula:
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The Attack Bonus in Dungeons & Dragons 5th Edition represents your character's chance to hit a target with weapon attacks or spell attacks. It combines your proficiency with the weapon/spell, your relevant ability modifier, and any other bonuses from magic items, class features, or spells.
The calculator uses the D&D 5e attack bonus formula:
Where:
Explanation: The attack bonus is added to your d20 roll when making an attack. If the total equals or exceeds the target's Armor Class (AC), you hit!
Details: Accurate attack bonus calculation is crucial for determining your character's combat effectiveness. A higher attack bonus means you're more likely to hit enemies, making your character more reliable in combat situations.
Tips: Enter your proficiency bonus (based on character level), the relevant ability score (Strength for melee weapons, Dexterity for ranged/finesse weapons, spellcasting ability for spells), and any additional bonuses. All values must be valid integers.
Q1: What is the typical range for attack bonuses?
A: At level 1, attack bonuses typically range from +3 to +7. At level 20, they can reach +11 to +17 or higher with magic items.
Q2: How do I know which ability score to use?
A: Melee weapons use Strength, ranged weapons use Dexterity, finesse weapons can use either, and spell attacks use your spellcasting ability (Intelligence, Wisdom, or Charisma).
Q3: What if I have multiple sources of "Other" bonuses?
A: Add all relevant bonuses together - magic weapon bonuses, fighting style bonuses, class feature bonuses, and spell effects (unless they specify they don't stack).
Q4: Does this work for both weapon and spell attacks?
A: Yes! The formula is the same for both weapon attacks and spell attacks, though the ability score used may differ.
Q5: What about advantage or disadvantage?
A: Advantage/disadvantage affects the dice roll mechanics but doesn't change your attack bonus calculation. They are separate mechanics.