Attack Bonus Formula:
| From: | To: |
Attack Bonus in Dungeons & Dragons 5th Edition represents your character's chance to hit a target with an attack. It combines your character's training (proficiency) and natural ability (ability modifier) to determine how accurately you can strike opponents in combat.
The calculator uses the Attack Bonus formula:
Where:
Explanation: The formula combines your character's trained combat ability with their natural physical or mental aptitude for the specific attack type.
Details: Accurate Attack Bonus calculation is crucial for determining hit probability in combat, optimizing character builds, and ensuring fair gameplay. It affects your chance to successfully land attacks against various armor classes.
Tips: Enter your character's proficiency bonus and relevant ability modifier. Proficiency bonus typically ranges from +2 to +6 based on character level, while ability modifiers range from -5 to +10 depending on ability scores.
Q1: What is the typical range for Attack Bonus?
A: For most characters, Attack Bonus ranges from +0 to +15, though optimized builds can achieve higher values.
Q2: How do I determine my proficiency bonus?
A: Proficiency bonus is based on character level: +2 (levels 1-4), +3 (levels 5-8), +4 (levels 9-12), +5 (levels 13-16), +6 (levels 17-20).
Q3: Which ability modifier should I use?
A: Use Strength for melee weapons, Dexterity for ranged and finesse weapons, or spellcasting ability for spell attacks.
Q4: Are there other factors that affect Attack Bonus?
A: Yes, magical weapons, class features, feats, and certain spells can provide additional bonuses to attack rolls.
Q5: Can Attack Bonus be negative?
A: Yes, if your ability modifier is negative and you're not proficient, though this is rare in practice.